Mentors

Andrew Glass

Dr. Andrew Glass is Principal Product Manager in the Experiences and Devices Group at Microsoft. Since joining Microsoft in 2008 he has specialized in font rendering, keyboards, and input-related user experiences. He holds M.A. and Ph.D. degrees from the University of Washington in Sanskrit and Buddhist Studies. He is co-editor of “A Dictionary of Gāndhārī” (gandhari.org, 2002–) and author of “Four Gāndhārī Saṃyuktāgama Sūtras” (University of Washington Press, 2007). His contributions to Unicode include proposals for the Kharoṣṭhī and Brāhmī scripts, and Egyptian Hieroglyph Format Controls. Andrew is the author and maintainer of Microsoft’s Universal Shaping Engine specification. Prior to joining Microsoft, he taught at the University of Washington, University of Leiden, and Bukkyō University in Japan.

Anshuman Pandey

By day, Anshuman Pandey is a data and analytics engineering manager at a financial technology company in Chicago. By night, he reads and writes on the history, culture, politics, and technologies of writing and writing systems, from the earliest clay tablets to digital text, encompassing proto-writing to emoji. Using his training as a PhD in History from the University of Michigan and a Post-Doctoral Researcher in Linguistics at the University of California – Berkeley, he applies his passion for visible language to expanding The Unicode Standard. Recognized as a ‘Bulldog’ by the Unicode Consortium, he has added 30 scripts, several numerical notation systems, numerous individual characters, and a handful of emoji to the standard,  As a Technical Director of the Script Encoding Initiative (SEI), he is actively developing Unicode encodings for thirty additional scripts. His goal is to ensure that the digital input, display, and interchange of all text in every script ever created is as digitally native as the English text you are now reading. A summary of his work is available at https://pandey.github.io/